40
Bearbeitungen
K (→3D Drucker) |
Keine Bearbeitungszusammenfassung |
||
Zeile 15: | Zeile 15: | ||
|- | |- | ||
| Peter || Digital || {{Ja}} | | Peter || Digital || {{Ja}} | ||
|} | |||
== Raspberry Pi == | |||
{| class="wikitable sortable" | |||
! Wer !! Modell !! Ausleihbar | |||
|- | |||
| Tomasz || 2 Modell B || {{Ja}} | |||
|} | |} | ||
Zeile 34: | Zeile 41: | ||
| KVM Best Practices || Arnold, Rode, Sperling, Steil || Virtualisierung, KVM || 978-3898647373 || Peter || {{Ja}} | | KVM Best Practices || Arnold, Rode, Sperling, Steil || Virtualisierung, KVM || 978-3898647373 || Peter || {{Ja}} | ||
|- | |- | ||
| Mikrocontrollerprogrammierung in Assembler und C || Bernstein, Herbert || Assembler, C, Programmieren || 978-3826692154 || Tomasz || {{Ja}} | |||
|- | |||
| Grundkurs C || Wolf, Jürgen || C, Programmieren || 978-3836215466 || Tomasz || {{Ja}} | |||
|- | |||
| Shell-Programmierung || Wolf, Jürgen, Kania, Stefan || Linux, Programmieren || 978-3836223102 || Tomasz || {{Ja}} | |||
|- | |||
| Game Coding Complete || McShaffry, Mike, Graham, David || Spieleentwicklung, Programmieren || 978-1133776574 || Tomasz || {{Ja}} | |||
|} | |} |
Bearbeitungen